Game
Immortal Sins
4 years ago

Build 20221019 released!


Well... It's been a while. There were quite a lot of IRL stuff happening on my side, so I felt like a wreck for a while. Thankfully, these are sorted now. This update isn't big, but it brings a few important changes to improve the experience. Primarily, Opus and WebP compression have been placed back to the game after sorting out issues. This should make the game smaller and load faster now. I've also re-worked the preload system a bit to also improve it. There are a few cosmetic changes on the launcher too. Mainly so the options menu is more visible.

Changelog

Game

  • Brought back the WebP and Opus compressed assets.

  • Various tweaks to improve load times.

  • Added hints on how to get to Mendor.

Northbridge

  • Updated to .NET 7.

  • Cosmetic changes to the options menu.



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Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.

Added achievements. Because why not?

split

An updated title screen.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

Jump List returns in the next update.

Un pequeño cambio de estilo para establecer el tono del Cementerio (Ignoren la falta de gráficos para el mapa exterior)

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A small style change to set the tone of the Cementery (Ignore the lack of graphics for the worldmap)

Something something... Stuff that I worked on.