Game
Immortal Sins
3 years ago

Build 20221019 released!


Well... It's been a while. There were quite a lot of IRL stuff happening on my side, so I felt like a wreck for a while. Thankfully, these are sorted now. This update isn't big, but it brings a few important changes to improve the experience. Primarily, Opus and WebP compression have been placed back to the game after sorting out issues. This should make the game smaller and load faster now. I've also re-worked the preload system a bit to also improve it. There are a few cosmetic changes on the launcher too. Mainly so the options menu is more visible.

Changelog

Game

  • Brought back the WebP and Opus compressed assets.

  • Various tweaks to improve load times.

  • Added hints on how to get to Mendor.

Northbridge

  • Updated to .NET 7.

  • Cosmetic changes to the options menu.



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Something something... Stuff that I worked on.

Who did this?

A small teaser for the next update.

skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

Waz zis? An overhauled map? Yes. Coming soon.

WINTER TIME!!

(December Newsletter)

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Unfinished Demo 2 gameplay

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.