Game
Immortal Sins
2 years ago

Build 20240318 released!


  • Fixed a crash with battles, due to a new color picking system.

  • Implemented a workaround so the particles can render.

  • Fixed a bug, where importing saves wouldn't show the Play button after completing the task.

  • Fixed a crash on the launcher, when updating the cache.



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It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Something something... Stuff that I worked on.

Jump List returns in the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Overhauls on the way.

Added achievements. Because why not?