Fixed a regression, where stating a new game would drop the player into the main map.
Fixed a bug, where the cache was updated with 0 byte files.
Re-worked the cache handler, so a rebuild is triggered if the file catalog is corrupt.
Next up
Jump List returns in the next update.
Added achievements. Because why not?
Taking the wraps off. For real this time.
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added a simple audio system to the launcher.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Some spectral shots from our game #indiegame
Enjoy a nice dish, get a nice buff. What's not to like?












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