Game
Immortal Sins
1 year ago

Build 20241124 released!


  • Fixed a regression, where stating a new game would drop the player into the main map.

  • Fixed a bug, where the cache was updated with 0 byte files.

  • Re-worked the cache handler, so a rebuild is triggered if the file catalog is corrupt.



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Next up

An updated title screen.

Waz zis? An overhauled map? Yes. Coming soon.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

A small teaser for the next tech test.

The Hive - Everything is a Crab

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Overhauls on the way.

We started making a game about flipping tables. We ended up making all of this too.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.