Game
Immortal Sins
3 months ago

Build 20241124 released!


  • Fixed a regression, where stating a new game would drop the player into the main map.

  • Fixed a bug, where the cache was updated with 0 byte files.

  • Re-worked the cache handler, so a rebuild is triggered if the file catalog is corrupt.



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Enjoy a nice dish, get a nice buff. What's not to like?

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

We're giving out War Thunder starter pack keys!

Comment on this post to request yours!

Learn more (including how to redeem the codes if you get one) 🔽

Jump List returns in the next update.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A small teaser for the next update.

We're giving out War Thunder starter pack keys!

Comment on this post to request yours!

Learn more 🔽

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.