Fixed a regression, where stating a new game would drop the player into the main map.
Fixed a bug, where the cache was updated with 0 byte files.
Re-worked the cache handler, so a rebuild is triggered if the file catalog is corrupt.
Next up
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
Game development progresses smoothly. A mini WIP.
A small teaser for the next tech test.
Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.
this gentle old man asked for help. How could i say no 🌸
at the comments add (dialogue's not quite ready yet, it will all be in place by the demo, promise🤞)
A small teaser for the next update.












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