Game
Immortal Sins
1 year ago

Build 20241124 released!


  • Fixed a regression, where stating a new game would drop the player into the main map.

  • Fixed a bug, where the cache was updated with 0 byte files.

  • Re-worked the cache handler, so a rebuild is triggered if the file catalog is corrupt.



0 comments

Loading...

Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added a simple audio system to the launcher.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Enjoy a nice dish, get a nice buff. What's not to like?

Something something... Stuff that I worked on.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

Who did this?