By the way, at the beginning of development, we used this shader for tanks 🤓
Download shader here: yadi.sk/d/DAksVL-jDcYNlQ
Copyright (c) 2016 Unity Technologies. MIT license
#MadeWithUnity #Unity #Gamedev #indiedev #indie #Dev #Shader #Free
Next up
Working on characters for dialogues
Now it looks more like my Sims 2 or Half-Life 2
Improvement of the boot menu
Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
Demonstration of game development from scratch
Bots can now inform their allies about the nearest enemy
It was 3 years of development, the notebook is empty...
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding
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