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87
Game
When The Clock Marks Midnight
3 months ago

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)




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I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...

Into the Water

end of the night and 6. AM screen

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

Nostalgia-Bait Springtrap

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