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Game
When The Clock Marks Midnight
4 months ago

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)




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Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...

false balloon boy

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!

-Teaser photo-

I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)

Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)

We are all forgotten bruv

#Fnaf

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