Game
When The Clock Marks Midnight


1 day ago

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)




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Camera UI change and alarm added

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

Menu and the introduction to the nights......

And what is an Endo without its suit

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

making the map and then making the cameras (I don't think I'm good at making factories)

Please follow this project that I'm going to do with some friends, I would really appreciate it.

https://gamejolt.com/games/GSAS/996226

Environment Work As Of Late

chat this is real???