Game
Immortal Sins
10 months ago

D0.42 Update 6 released!


It's been a while, hasn't it?

While I am focussed on a new project and Cook Tool, I wanted to give a bit of a refurbishing to the game. This is primarily due to performance improvements incorporated to Starboard, alongside overhauls to Cook Tool Deluxe (which is used to create newer builds of the game, including this one). You won't notice much, but you will see vastly improved launch times, and some fit and finish updates. And thanks to the overhauled Cook Tool, I was able to fix the occasional regression where the particles wouldn't render.

Changelog:

  • Vastly improved performance for Starboard.

    • Re-worked the file check system.

    • Overhauled the compression library, speeding up decompression times.

  • Moved the "Play" button (alongside other related features) into a "Game" menu.

  • Updated renderer to 0.102.1.

  • Under the hood changes to the engine.

  • Addressed a build issue, which would cause the particles to not render properly.



0 comments

Loading...

Next up

A small teaser for the next update.

Jump List returns in the next update.

Added a simple audio system to the launcher.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

What was your favorite demo from the June 2026 Steam Next Fest?

Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

LGBTQ+ Game Dev Icons: Maddy Thorson is a lead creator behind TowerFall and Celeste! She also co-founded Extremely OK Games with her friends. She got her start making small games in GameMaker and has also developed romhacks.

Overhauls on the way.