Adjusted the animations that happened to the actors.
For certain scenes, the map info box is hidden now.
Full support for Windows Handhelds (like the ROG Xbox Ally).
Updates to Starboard Launcher:
Updated to .NET 10, bringing performance and stability improvements.
Dependency updates.
Added background music (plays only when the launcher is not skipped).
Now available for Linux.
Next up
Taking the wraps off. For real this time.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Added achievements. Because why not?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
A small teaser for the next update.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Something something... Stuff that I worked on.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Added a simple audio system to the launcher.












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