Next up
Day eight: structural animations, light effects and a touch of colour
Day 11: Made the fire shader, still working on FOW
Second day: Resource icons, terrain textures and lighting
Day six: The second structure, the camps (and also, UI changes)
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day five: The first structure, the command centre!
The whole squad is here!
Interested? Follow me!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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