Game
Tsalagi

1 year ago

Decided to work on the loot. When you defeat an enemy, you can see what you're getting I don't think that's going to be the final position, but it works for now

Today's progress brought to you by Dystopian Echoes




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With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

New to Legion Hearts? Here’s what the game is all about.

This game has gone through so many iterations it's not even funny anymore

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below