Howdy folks! Ghostly here!
I want to start by thanking everyone who's downloaded the demo! I've been listening to feedback, and have released a couple of mini patches the past two weeks. Those patches contain various gameplay and visual updates.
Those of you who read my first devlog entry might recall that I laid out a plan for after the demo released, including a release window for Chapter 2.
...They say the first casualty of war is the plan.
Figured I'd update a few things, now that I have a bit more perspective.
When's Chapter 2 gonna be out?
The original plan was to jump right into developing Chapter 2 once the demo released, and have it ready by the end of December. However, there are other exciting things in the works that require my time and attention, so Ch. 2 has been delayed.
You still might see portions of Chapter 2 in devlogs and tweets toward the end of the year. I'm gonna aim for early 2020 for Ch. 2 in the demo. I want to deliver a quality game, so I'm going to give it the time it needs.
What does the new plan look like?
Here's what the plan looks like right now. I'm not going to give a release window for Chapters 3 and 4 until I'm sure that they will be done on time.
Ch. 1: The Steel Butterfly Appears! (Released)
Ch. 2: Echoes in the Waves! (Early 2020)
Ch. 3: An Unexpected Audition! (Unannounced)
Ch. 4: Metamorphosis! (Unannounced)
Ch. 5: ??? (Reserved for Full Game)
Ch. 6: ??? (Reserved for Full Game)
Ch. 7: ??? (Reserved for Full Game)
You also mentioned something about MAGFest in that first devlog. Is the game going to be there?
Yup! Typhoon Unit ~ Butterfly Requiem has been accepted to the MAGFest Indie Videogames Showcase (MIVS for short)! I'll write out the full details in a separate post later on! Stay tuned! :)
I hope that clears things up a little. There's some fun stuff coming, so I hope you keep following Typhoon Unit ~ Butterfly Requiem as it develops. Thank you for reading.
-GhostlyFeline
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