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Game
Star Blitz X - Demo
5 years ago

Devlogs 19#

We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.




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Devlogs 18#

Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.

Devlog 23#

Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.

#GJAsks what's my favorite forgotten retro game is Food Fight for the arcade and Atari 5600. It a one and done game. Think Pac-man meet Havocado where four chef chase you, but you must reach the ice cream before it melt. Throwing food at them is crucial.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlog 35#

We are finally back with update to Star Blitz X. There were a few adjustment to the laser beam and spread shot, and so far so good. We now working on the attract mode to give it that arcade classic gameplay. The latest demo is out now.

@SlimeboxGames is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames before the quest ends on June 9 and you'll get Coins!

Happy #RetroGameDay. Today I want to talk about my favorite retro game Galaga. While there were many that I played, Galaga known as a fast-paced shooter is additive to complete for the highest score. Also, the arcade was everywhere at my location.

Devlog 28#

Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.

Slimes can adapt to their environment, where do you think this one lives?

Devlogs 10#

The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.