Game
Master of War: Rule of Power




3 years ago

Devlog: https://youtu.be/Z4wd5NDTFtQ

In short:

- Is Shaking! (Adding effects, some of them can make screen shakes);

- Some terrain objects are updated

Next step: AI!

#solodev #pixelart #strategygame #indiegame #indiedev


|OD| Master of War: RoP: Indie game devlog #20
Wishlist now and support a solo developer in his journey.https://linktr.ee/omegansdomain= Master of War: Rule of Power =Inspired by games that are called hyp...
https://www.youtube.com/watch?v=Z4wd5NDTFtQ


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The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.

Also, be prepared to meet supernatural beings!

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

I making Stream as a part of Steam Next! You can take a look, chat and have fun!

https://steamcommunity.com/broadcast/watch/76561198043817865

1.0.0 IS HERE!

​The new version of the demo is also available! And the list of the changelog is in game folder.

Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.

Demo V 0.2.0 is available!

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!