Game
Star Blitz X - Demo


5 years ago

Devlogs 10#

The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.


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Devlogs 18#

Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.

#GJAsks what video game should get a Lego set for me is Gradius. Creating a different era of the Vip Viper and the Lord British, along with the rest of the enemies of the franchise is a great move. It could be the next Star Wars Lego if market correctly.

Devlog 28#

Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.

#Majora25 ask which is my favorite memory about Majora's Mask. It's the reunion of Kafei and Anju as the final sub quest before the end of the world. The saddest part was they were willing to die together even if you succeed in saving the town.

Devlogs 16#

Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.

Devlog 22#

Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.

Devlog 35#

We are finally back with update to Star Blitz X. There were a few adjustment to the laser beam and spread shot, and so far so good. We now working on the attract mode to give it that arcade classic gameplay. The latest demo is out now.

Devlog 23#

Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.

#GJAsks what game has the most surprisingly deep lore which is for me is Skyward Sword. It tell the history of the very first battle of good vs evil with Goddess Hylia, the legendary hero and Demise that led to the incarnation of Zelda, Link and Gannon.

#GJAsks what is my favorite Game Inspired By A Comic. While I couldn't finding any but one comes close is MegaMan and Astroboy for manga books. 36 years before Megaman as both are child-like robots created for peace and protect against rogue robots.