Next up
#RetroGameDay ask what is my favorite retro game. That is tricky but what comes to mind is between and Pac-man and Super Mario Bros. Both changed the industry for its simple gameplay that is remember for being fun, engaging and challenging.
Devlog 22#
Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.
Devlog 23#
Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.
Devlogs 16#
Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.
#MarioDayPowerup asks what is my favorite Mario powerup. To me is the Tanooki Suit like the Raccoon Suit not only flies and tail attack, but change into a statue suit to avoid enemies. Even the Thwomps can land on top Mario without damage him.
#GJAsks what retro game deserves a remake for me is Super Mario 64. Not counting the DS version, but the original with a updated polish of the 3d poly, more quest mode sort of similar to the DS version and fix camera control.
Devlogs 9#
We upgrade the yellow and red asteroid, and asteroid belt with improve highlight and color. Also add the Earth Deflector Shield that appear when shooting the Earth, and plasma shield on the yellow asteroid and larger brown and grey asteroid.
My favorite character from Marvel vs Capcom series is Captain Commando. He's the go-to character that I able to perform all his special attacks and hyper combos with ease and one point got a perfect victory through out the game with him. #MvC25
Devlogs 18#
Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.
Devlog 28#
Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.
0 comments