Game
Hello Neighbor: Hidden Spirits
4 years ago

Didn't realize that the game was capped at 60 FPS, so I went along and fixed that in the newest patch.




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Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Trophies are now implemented :)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

WIP title screen "play" animation

Added proper window jumping and swearing when the Neighbor is in hunt mode

itwasalwayshim

Just a regular development screenshot. Nothing to see here.