Game
Hello Neighbor: Hidden Spirits
5 years ago

Didn't realize that the game was capped at 60 FPS, so I went along and fixed that in the newest patch.




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From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Trophies are now implemented :)

In the next update, you can expect to find loads of secrets and... lore????? >:)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.