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Game
A Graveyard for Dreams
4 years ago

(don't let the video "thumbnail" confuse you, this is a new video!)

Hey cool, video uploading is up (heh) and running again!

I added intro sequence and intro map to the game. The story is going to be a bit more minimal than I originally planned.




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I started working on the actual game map (the map you have seen in the gifs and videos was a test map), and here's the progress this far. About 50% done.

I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!

#metroidvania #pixelart #gamedev

Don't ask. I needed a merchant character, so I just started drawing something without any idea what would it be. The shop itself is not implemented yet, though.

I added some treasure chests, NPCs, message boxes, menus and the title screen. They kind of work (health chests work, but all the treasure chests will give you a dummy item...)

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Version 1.0.0 released

This is the main (stable) release.

Here's what I have done this far. The map is a test map and will be replaced once I have finished programming all the main features.

Now with some enemies!

Some funky hand-drawn animation. And I really mean hand-drawn animation: I drew the frames on a paper with a pencil and then scanned the result and created the gif.