Game
A Graveyard for Dreams

5 years ago

Now with some enemies!




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Don't ask. I needed a merchant character, so I just started drawing something without any idea what would it be. The shop itself is not implemented yet, though.

Stuff

Devlog is coming once I draw the logo and create the game page.

New features: shop, doors, more items and a working save system.

I just tell you that programming menus is pain. The game code has so much spaghetti I could start a restaurant.

But(t) it works, and that's the main thing!

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

I added 12 more enemies. I recorded a video only to test Game Jolt's new video upload feature!

(Just kidding, I recorded a video because LICECap stopped working properly through Wine on Linux...)

Here's what I have done this far. The map is a test map and will be replaced once I have finished programming all the main features.

Here's some #art. You don't have to thank me.

Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:

https://github.com/jani-nykanen/unnamed-dungeon-crawler