Now when an enemy starts a battle with you, the other enemies in that battle will be any other enemies that were nearby. Right now their position in battles are randomized.
And if there's an obstacle between you and the enemy now they won't be able to spot you. Copying the Bresenham's line algorithm pseudo code for it from the wikipedia page and slightly changing it in the game worked surprisingly well. Mostly since it was written very similarly to ruby.
The shadows still look a bit weird with the enemy graphic's footing, gotta find a solution for that someday.
The few skills you have for attacking are getting kinda stale so I gotta add some more for them soon.
#rpg #rpgmaker #rpgmakervxace #anime #animegirl #puppet #animepuppet #assassin #battle #notlikeothergirls #notlikeotherrobots #notlikeotherpuppets #turnbasedcombat #coldblueeyes #when_yn_arrives_tragedystrikes
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bible verse for today:
"What shall we say then? Is there unrighteousness with God? Certainly not! For He says to Moses, “I will have mercy on whomever I will have mercy, and I will have compassion on whomever I will have compassion.” So then it is not of him who wills, nor of him who runs, but of God who shows mercy." - Romans 9:14-16 (NKJV)
















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