Next up
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
I think this is the perfect model for the game
MOVE OUT OF THE WAY
I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.
Started working on the cameras, but I haven't actually added any yet.
I got bored so I spent three hours condensing the Rellick Legacy into one drawing.
Jumpscare test
This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.
I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.
This a cool setup?














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