Game
Mega Man: The Rulers of Space

1 year ago

Exploring ideas for a CRT filter. (You have to zoom in to really see it.) #MegaMan




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Apparently you can soft-lock Mega Man & Bass

(I didn't save, so I'm cooked for this playthrough.)

The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)

#gamedev #UnrealEngine

Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.

#gamedev #unrealengine #unrealengine5 #megaman

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

I updated the 1-Up sprite to increase visibility in game. The face now shines with the shimmer. #pixelart #gamedev #megaman

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!

#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)

We've changed the target platform to MS-DOS. This cannot be undone. #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.

This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.