Hey prisoners, after almost a month of silence (if we ignore the Gamejolt Colors post), a new devlog is here, aiming at the improvements of the prisoner model and the map. The devlog also includes a bonus!
AERO XTREME HAS A DISCORD SERVER!
Yes, AERO Xtreme and other games to be made soon has a discord server, where you will recieve even more content and updates! If you want those specialities, join right HERE! (Or here: https://discord.gg/kS3ccUvSY5)
IMPROVED PRISONER MODEL

As you can see on the picture above, the prisoner model has been improved, the mid-body outline has been removed. The good thing to add to the model would be legs, since the model looks like stone being forcefully dragged on the floor, but that is just extra work, and the legs would not be animated. In the poll, you can decide if the prisoner model should have legs.
Before the improvement:
MAP IMPROVEMENTS

The map in OpenAERO X has been extended; it also uses textures from the Tryout Arena (map in the old AERO Xtreme DEMO), now rebranded to Containment Arena. It is also big since AERO X is a slow paced shooter.
Before the improvement:
WHAT'S LEFT TO DO?
What is left to do? Two things: multiplayer and possibly legs on the prisoner model. Then, OpenAERO Xtreme will be released as its own Gamejolt page, where you can download the EXE and the source code for making your own OAX mod.
If you are planning to make an OAX mod, please make sure to follow the license, which is GNU GPLv3, terms, and post the mod under #OAXMod for easier searchability.
Anyway, that's all from this devlog. Thanks for reading this devlog, and stay tuned!


















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