Finally released my first devlog for my Kingdom Hearts-inspired game Luminous Realms!
Excited to hear everyone's feedback on the game.
Next up
I think I did something wrong
Been working on an area transition system for when you move between different areas of the game
Been feeling more drawn to the KH style level design, so I wanted to try something new and make a level that feels more like traditional Kingdom Hearts levels
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Implemented a new glide mechanic that is akin to the Paraglider in Zelda Breath of the Wild. This will be an essential ability to the mini open-world gameplay I'm going for.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
I get some funny results when removing the attack cooldown and combo limit XD
I've been rewatching my childhood anime Digimon and I got the urge to try a quick fun thing in my game!
Created a toolbar button that toggles in-game visuals so that I can focus on gameplay and avoid getting distracted by art. Special thanks to https://twitter.com/MilkyEngineer/ for his custom editor button tutorial!
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