Game
Strafe Blaster 2
4 years ago

Finally working on some UI, excited to get a build out to some close friends and get their feedback!




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Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

Worked through these little dudes as my enemies. Still need to work on gibs and the shot effects but I'm pretty happy with how these turned out. I also messed up my lighting, so I need to fix that. Feels good to be back at it!

I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

New screenshot of the final level!

New screenshot for the end of level 2.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

Just dropped a new trailer, all clips are from the early access build of the game.

Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.

I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it.