Game
NegaDust: "Tear"ing Lives
4 years ago

First sprite animatios has been made. Now we need edit the original sprites for full animation. We won't share the animation sorry. Because of Clickteam, animation is kinda blurry. Sorry about that. Bye.

-Mefe




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so real coding

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

made things look better with gameover screen and phase selection

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

So I came up with an idea for KR in the game. I decided to change it to KD(Karmic Depression) because this is NegaDust game. And most people voted to change KR to KD.

And I need help deciding what color should KD be. -The Creator, Aftermathic

woke up from a nap and immediately made this for no reason

Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic

Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.

-The Creator, Aftermathic

ralsei!

New GameOver Screen