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For day 705 of coding, I changed the player's transition movement to make it look less weird
For day 710 of coding, I have the player bounce back when colliding against some objects and walls during the dash
For day 706 of coding, I am working on having the room transition place the player based on the spot entered on. I need to work out the issue with the edge, but it's coming along well
IT'S FINALLY HERE!
For day 707 of coding, I have worked out the issue with the edge during the room transitions
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
For day 709 of coding, I've put text into the shift press indicator and made it to where you can still see the text when active
For day 714 of coding, I have reconfigured the dash to be based on distance traveled instead of a timer
For week 48 of my weekly pixel art, I made a silly, clownish Discord logo
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