3 years ago

For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!

https://godotshaders.com/shader/accurate-fnaf-panorama/




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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Shh theyll never know

(devlog soon I promise)

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Working on something

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

2026.

Announcements!! Game engines, independence, and Virtual Reality