3 years ago

For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!

https://godotshaders.com/shader/accurate-fnaf-panorama/




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Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

FNAF Accuracy in a 3d game engine?? No way!

Gangster Chica

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

A New-Fangled Devlog! (Finally...)

Working on something

Shh theyll never know

(devlog soon I promise)

Ruin Chica art!!🐥

I feel so bad for her. Shes a mess😔

#fnaf #fnaffanart #fnafruin #glamrockchica #fnafsb #fnafart #fivenightsatfreddys

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/