For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!
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Announcements!! Game engines, independence, and Virtual Reality
Real
Working on something
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
u ready for the christmas season?
FNAF Accuracy in a 3d game engine?? No way!
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
DOMINGO 21 DE DICIEMBRE – FAZBEAR GAMEVERSE 5 SUNDAY, DECEMBER 21 – FAZBEAR GAMEVERSE 5
"Dont take too long... the grape doesnt like when others use his toilet..."











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