For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!
Next up
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Shh theyll never know
(devlog soon I promise)
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Working on something
Finished up the ONWYN 1 cast!
I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.
Credit to thudner, the UFMP team, and the model porters for various model parts.
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
2026.
Announcements!! Game engines, independence, and Virtual Reality
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