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40
2 months ago

For day 1001 of coding, I have fixed the zoom speed to be more consistent




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For day 1058 of coding, I have figured out how to have that pathway creation limit apply

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural