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14
1 month ago

For day 1024 of coding, I got the boundary to display correctly now. My mistake yesterday having that code draw to GUI instead of the room




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For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1060 of coding, I added a count of how many exits of each direction are available

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

For day 1061 of coding, I made sure to include the forest exit in the count