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14
2 months ago

For day 1024 of coding, I got the boundary to display correctly now. My mistake yesterday having that code draw to GUI instead of the room




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For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters