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32
17 days ago

For day 1216 of coding, I am working on a collision function for the pushable objects. It doesn't appear to be working quite yet




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For day 1229 of coding, I'm getting closer to getting the collision issue fixed

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For day 1233 of coding, I tested and made sure the player can still get hurt by enemies while pushing

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For day 1225 of coding, I made sure that the player's push function is still active when pushing the block against the wall/object

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For day 1226 of coding, I'm working on having the push block collide with "wall" tiles. It seems to work, although it looks a bit weird

For day 1231 of coding, I attempted to write another collision check specifically for the water. I will need to see what is causing the block to be stationary now

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For day 1232 of coding, I have fixed what was causing the block to be stationary. The collision with the water looks better too right now