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17
2 years ago

For day 198 of coding, I made a hub room for the player to prepare in before heading out on a run

I've also updated the pause menu to present options based on the current room




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For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 992 of coding, I'm making progress on the camera adjustment

My game in 50 seconds #indiedev #Gamedev #steam

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 980 of coding, I have fixed the issue found with the east/west exits