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23
2 years ago

For day 208 of coding, the enemy projectile can now hurt the player




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For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

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My game in 50 seconds #indiedev #Gamedev #steam

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For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade