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32
2 years ago

For day 224 of coding, I made a new projectile that will slow down and explode. No explosions yet




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For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

My game in 50 seconds #indiedev #Gamedev #steam

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are