Loading...
21
2 years ago

For day 230 of coding, I've updated the enemy spawner to include bats

I've also updated it to spawn when there are less than 6 enemies on-screen instead of 3




1 comment

Loading...

Next up

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

My game in 50 seconds #indiedev #Gamedev #steam

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet