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7
2 years ago

For day 241 of coding, I have the pursuer's jump actually do damage

I've also made sure it stops moving when paused




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For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

My game in 50 seconds #indiedev #Gamedev #steam

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show