
Next up
For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants















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