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For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue
For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes
For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though
For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition
For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit
For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet
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