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26
2 years ago

For day 307 of coding, the mouse can now select from the pause menu like how it was done for the title menu




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For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

I've created a new form of parkour in Weefager! What do you think?

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop