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15
1 year ago

For day 387 of coding, I have fixed the message display and further optimized when to run the result calculations




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For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

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For day 783 of coding, I am working on having the room construction function place exits based on the direction entered and what room is being made

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

The sixth winner of our EXTENDED INAYAH Joltbux giveaway is @Sow_My_Stitches !

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick one winner each day the quest is active! 🤯

For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room