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18
11 months ago

For day 442 of coding, I have made the sixth page of "How to Play"; briefly decribing the mechanics of Double Down




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For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

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For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working

The NPCs in Weefager are full of charm and are very important for uncovering the game’s deep lore! If you love Weefager, be part of it by joining the Kickstarter pre-campaign!

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For day 773 of coding, I have fixed the animation for the area transitions

The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 769 of coding, I am making progress on the animation; and I've also started making a new state that will have the animation play