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For day 900 of coding, I've started working on giving the small rocks a destruction animation
For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work
For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character
animating my forever wip
For day 901 of coding, I have applied the animation to the small rocks now
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong
For day 897 of coding, I've been working on the animation that will play for the tree top's destruction
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock
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