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16
1 year ago

For day 565 of coding; I've noticed in previous days that when a new map is made, the objects from the previous remain present. I have made sure that they are destroyed once the new map is formed




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

This is my piece for Artfight Christmas 2025 event

The prompt is Wish and Cosmic, and the color palette is Winter Wolf

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone