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31
1 year ago

For day 630 of coding, I've made the larger map lines are a bit thicker




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For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

For day 1078 of coding, I fixed the room check so that it would not crash the game this time