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31
1 year ago

For day 630 of coding, I've made the larger map lines are a bit thicker




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Is that a #Ghost flying in the sky?

For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

A #BlackCat has crashed the gathering

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1027 of coding, I'm still making comments on my code. I've already had to remember what some of the code did before placing accurate notes

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

For day 1026 of coding, I've been leaving comments on my code to help keep track of what is going. It is something that I need make into a habit to avoid any confusion for myself or anyone who would look at the code

My game in 50 seconds #indiedev #Gamedev #steam

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances