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31
9 months ago

For day 630 of coding, I've made the larger map lines are a bit thicker




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For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 906, I've been looking into shaders more and leaned how to invert colors

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

My game in 50 seconds #indiedev #Gamedev #steam

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not