Loading...
22
1 year ago

For day 647 of coding, I have attempted to place a maker that indicates if the other objects are in a room. Right now it seems to only recognize one object at a time




0 comments

Loading...

Next up

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade