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57
1 year ago

For day 650 of coding; I have the count be placed below the mini-map, or the corner if no map is present




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For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason

My game in 50 seconds #indiedev #Gamedev #steam

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down