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57
8 months ago

For day 650 of coding; I have the count be placed below the mini-map, or the corner if no map is present




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For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 906, I've been looking into shaders more and leaned how to invert colors

For day 912 of coding, you can now cycle between both options in the pause menu

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu