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16
6 months ago

For day 706 of coding, I am working on having the room transition place the player based on the spot entered on. I need to work out the issue with the edge, but it's coming along well




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For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 884 of coding, the tree tops actually fall now; but it's a bit off

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They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

For day 891 of coding, I've added a shadow to the tree tops as they are falling to help illustrate its location

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

👨‍🚀Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. 🙌Thanks for supporting us!

For day 880 of coding, I added a visual of the exit's collision box during debug