Next up
For day 714 of coding, I have reconfigured the dash to be based on distance traveled instead of a timer
For day 712 of coding, I have put the player's direction on display for debug purposes. From the information; it looks like the dash direction doesn't match the display, and it even affects the bounce back direction
For day 710 of coding, I have the player bounce back when colliding against some objects and walls during the dash
IT'S FINALLY HERE!
For week 48 of my weekly pixel art, I made a silly, clownish Discord logo
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
For day 707 of coding, I have worked out the issue with the edge during the room transitions
For day 711 of coding, I made sure the player bounce back doesn't occur when dashing into the lake's edge
For 713 of coding, I have fixed the direction display and the bounce back direction
0 comments