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25
5 months ago

For day 711 of coding, I made sure the player bounce back doesn't occur when dashing into the lake's edge




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For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

For day 862 of coding, I made the resources' hitbox visible when debug is on

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 856 of coding, I have put in a fail-safe for the objects that will have them self-destruct if spawned on a wall. It looks like it's working so far

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work