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25
1 year ago

For day 711 of coding, I made sure the player bounce back doesn't occur when dashing into the lake's edge




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For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1083 of coding, it looks like I got the title fade to work properly now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree