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23
8 months ago

For day 712 of coding, I have put the player's direction on display for debug purposes. From the information; it looks like the dash direction doesn't match the display, and it even affects the bounce back direction




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I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

Someone's at the door...

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

It's time for honorable mentions! 🐞🎉 [Article!]

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit