
Next up
For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio
For day 1021 of coding, I was cleaning up some more code. This time is for the player
I have placed a N64 on the ground. It's based on the "Ben Drowned" #Creepypasta
@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm
before the quest ends on October 28 and you'll get Coins!
The #GrimReaper now hangs in the background
The wait’s almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
There's a #Zombie in the background, waddling about
For day 1019 of coding, I was cleaning up the camera display code by introducing local variables to replace reoccurring numbers
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