Loading...
43
1 month ago

For day 739 of coding, I am currently working on having the means to determine where to place other pathways to other areas of the maze




3 comments

Loading...

Next up

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

For day 774 of coding, I am working on having special rooms appear after so many rooms or other conditions

I also now need to fix the looping error in the room generation script again

The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working

💸 Wanna win 1,000 Joltbux? 💸

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

The NPCs in Weefager are full of charm and are very important for uncovering the game’s deep lore! If you love Weefager, be part of it by joining the Kickstarter pre-campaign!

https://t.co/kDqjgqs2UU

For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now