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29
11 months ago

For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together




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For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

My game in 50 seconds #indiedev #Gamedev #steam

For day 1070 of coding, I have improves how the text fades and made it bigger

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